About the course
Note: This course is officially endorsed by Stencyl.
No prior experience is required to take this course. Learning from the ground up, you will acquire all the skills necessary to Design and Create your very own computer games, which can then be shared with your friends, or even published to commercial markets such as flash portals, the App Store & Google play.
Using the unique logic block system of Stencyl thought in this Stencyl Course, you will be able to create a game of any genre, quickly and effectively. Please follow through the lectures sequentially, and always maximize the videos to get the most out of them.
For the most effective learning experience, it is essential that you pay close attention to each lecture in order, and then complete the task yourself. If you struggle, watch the video again until you get the full sense of the lesson.
Get excited, this is a learning experience you'll never forget. Prepare to start making your own games with Stencyl.
Who Should Attend?
- Complete Beginners
- Hobbyists who wish to create their first production quality, cross-platform title in less time
- Students
- Indie Developers, Looking For a Faster Way To Build Multi-Platform Games
Curriculum
Lesson 1: First Steps: Getting Setup
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Lecture 1: Welcome To The World Of Game Creation
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Lecture 2: Overview
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Lecture 3: Structure or Lessons
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Lecture 4: Installing The Required Software - Stencyl
Lesson 2: From Concept To Creation: The Design Process
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Lecture 1: The Importance Of Planning
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Lecture 2: The Concept
Lesson 3: Intro To Stencyl: Starting Our Game
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Lecture 1: Exploring The Stencyl Environment
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Lecture 2: User Input & Character Movement
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Lecture 4: Character Rotation: Looking At The Mouse
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Lecture 5: Making Him Shoot (This is fun)
Lesson 4: Important Concepts Examined
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Lecture 1: Events Explained
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Lecture 2: The Most Important Blocks
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Lecture 3: Basic Loops
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Lecture 4: How Stencyl Handles Audio
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Lecture 5: Creating Conditional Logic - If Statements
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Lecture 6: The Behaviour Library
Lesson 5: Creating Your Own Game Art (Sprites and Sound FX)
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Lecture 1: Downloading the Free Trial of Photoshop CS6
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Lecture 2: Introducing Photoshop CS6
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Lecture 3: Creating The Crosshair
Lesson 6: Developing Core Functionality
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Lecture 1: Basic AI
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Lecture 2: Camera Follow
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Lecture 3: Adding The Crosshair
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Lecture 4: Collision Groups - Setting Them Up
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Lecture 5: Updating Sprites - A Nicer Projectile
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Lecture 6: Boundaries
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Lecture 7: Create Explosion On Die
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Lecture 9: Cannot Be Pushed
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Lecture 10: Advanced AI
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Lecture 11: AI Bug Fix 1
Lesson 7: Finishing The Game
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Lecture 1: Enemy Shoot
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Lecture 2: Die After X Seconds
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Lecture 3: Bug Fix 2
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Lecture 4: Adding The Helicopter
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Lecture 5: Creating Health Bars
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Lecture 6: Destructible Environment 1
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Lecture 7: Destructible Environment 2
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Lecture 8: Refactoring The Code
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Lecture 9: Game Rules
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Lecture 10: Game Rules 2
Lesson 8: Conclusion
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Lecture 1: Congratulations! Now, What Next?
Library
Storage
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.zip Game Resources